Another random number is then generated dependant on your Luck the range being from 0 to your Luck value. To give a quick explanation of what’s happening in the background, for basically every action you perform in the game a random number from 1 to 100 is generated. Every other task IS affected by stress, including the other tasks that relieve stress (visiting the museum or going for a stroll at the park), conversations with any of the girls and praying at the shrine. Competitions are also unaffected by Stress. The only tasks that aren’t affected by Stress are increasing Club Morale, playing at the Arcade and going Home, making these the best tasks to do if your stress is getting too high. Essentially, you’ll probably want to always keep your Stress as close to zero as possible. In most cases lowering your stress by even just 1 is the equivalent of increasing pretty much all of your other stats, sometimes by several points. This means that just 2 points of stress cancels out 15 points of Intelligence in this scenario. In this check Stress is multiplied by 2.5 and your Intelligence is divided by 3. As an example, one of the more extreme cases is the equation for the Museum job success check. In most cases Stress is added to an equation as its value, whereas a lot of other stats will often be divided to give relatively smaller values. ![]() Almost every check in the game has a Stress modifier attached to it and it’s always bad. I can’t stress enough (haha) how important this stat is. I would strongly advise anyone that does this to NOT tamper with the files. If you want to look up the precise numbers yourself then simply open the “activities.rpy” and “conversation.rpy” files in the folder “game” in Notepad and have a scroll through. Hopefully this guide will then allow you to make better and more informed decisions in game instead of just clicking things and hoping for the best. I won’t go into the exact equations for each and every different check or tell you how to play the game, but will just give you an explanation of what each stat is actually doing. I couldn’t find anywhere myself that had clear solutions to these problems so I’ve done some digging into the game files and can now share with you what I’ve found. If you’ve found yourself in this guide then you were probably like I used to be in that you have only a vague idea of what each of the stats are really for or confused why you keep failing certain tasks as the game isn’t very good at telling you how most of them work. Hello there fellow players of Sunrider Academy.
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